Zonware DEAD HALT: Core Rules
Dead Halt is a Roleplaying Game set in 1996, in which a Maintenance Crew will attempt to refrain from an identity crisis amongst the absurd technology of the megalithic Hotel around them.
In Dead Halt you may expect to be placed in the following highly specific scenarios:
Taking up a job as Hotel Maintenance Crew
Receiving Quests and obtaining Rewards from the Bartender at the Hotel's Fall Bar
Gambling for absurd equipment at the massive Gashapon machine in the basement
Assisting quirk ridden computer Consoles that hang from the ceiling with menial tasks
Meeting curious potential allies, odd monsters, and Halted Clunkhead Maintenance crew
Losing limbs and having them replaced by state of the art 1990's Cybernetics
Attempting to resist the whispers of the Hotel's supercomputer; Fortra
Dead Halt is a roleplaying game about a megalithic Hotel, clunky computer consoles, modded humans going haywire, and wonderful adventures. Equip your new Maintenence crew at the random Item dispenser Gashapon in the basement, Grab a job from the Bartender, and take the elevator up to endless wonky floors beyond your imagination.
Easy to run, as the GM can borrow modules from any other game and allow the elevator's doors to open into it. Tomb of Horrors is a bit wackier when the Crew has a Microwave Gun, Piston Knees, a Computer Console in their party, and are tasked with arresting Acererak for unlawful excavation.
Wonderful to jump into, players build characters during roleplaying. While sitting at the bar and talking to the bartender they decide stats and immediately jump into an adventure. No session 0. All hilarious fun.
Welcome to the Hotel.
Published by Zonware
USA Import
A5 saddle-stitched zine
Letterpress printed cover
43 b/w pages
Dead Halt is a Roleplaying Game set in 1996, in which a Maintenance Crew will attempt to refrain from an identity crisis amongst the absurd technology of the megalithic Hotel around them.
In Dead Halt you may expect to be placed in the following highly specific scenarios:
Taking up a job as Hotel Maintenance Crew
Receiving Quests and obtaining Rewards from the Bartender at the Hotel's Fall Bar
Gambling for absurd equipment at the massive Gashapon machine in the basement
Assisting quirk ridden computer Consoles that hang from the ceiling with menial tasks
Meeting curious potential allies, odd monsters, and Halted Clunkhead Maintenance crew
Losing limbs and having them replaced by state of the art 1990's Cybernetics
Attempting to resist the whispers of the Hotel's supercomputer; Fortra
Dead Halt is a roleplaying game about a megalithic Hotel, clunky computer consoles, modded humans going haywire, and wonderful adventures. Equip your new Maintenence crew at the random Item dispenser Gashapon in the basement, Grab a job from the Bartender, and take the elevator up to endless wonky floors beyond your imagination.
Easy to run, as the GM can borrow modules from any other game and allow the elevator's doors to open into it. Tomb of Horrors is a bit wackier when the Crew has a Microwave Gun, Piston Knees, a Computer Console in their party, and are tasked with arresting Acererak for unlawful excavation.
Wonderful to jump into, players build characters during roleplaying. While sitting at the bar and talking to the bartender they decide stats and immediately jump into an adventure. No session 0. All hilarious fun.
Welcome to the Hotel.
Published by Zonware
USA Import
A5 saddle-stitched zine
Letterpress printed cover
43 b/w pages
Dead Halt is a Roleplaying Game set in 1996, in which a Maintenance Crew will attempt to refrain from an identity crisis amongst the absurd technology of the megalithic Hotel around them.
In Dead Halt you may expect to be placed in the following highly specific scenarios:
Taking up a job as Hotel Maintenance Crew
Receiving Quests and obtaining Rewards from the Bartender at the Hotel's Fall Bar
Gambling for absurd equipment at the massive Gashapon machine in the basement
Assisting quirk ridden computer Consoles that hang from the ceiling with menial tasks
Meeting curious potential allies, odd monsters, and Halted Clunkhead Maintenance crew
Losing limbs and having them replaced by state of the art 1990's Cybernetics
Attempting to resist the whispers of the Hotel's supercomputer; Fortra
Dead Halt is a roleplaying game about a megalithic Hotel, clunky computer consoles, modded humans going haywire, and wonderful adventures. Equip your new Maintenence crew at the random Item dispenser Gashapon in the basement, Grab a job from the Bartender, and take the elevator up to endless wonky floors beyond your imagination.
Easy to run, as the GM can borrow modules from any other game and allow the elevator's doors to open into it. Tomb of Horrors is a bit wackier when the Crew has a Microwave Gun, Piston Knees, a Computer Console in their party, and are tasked with arresting Acererak for unlawful excavation.
Wonderful to jump into, players build characters during roleplaying. While sitting at the bar and talking to the bartender they decide stats and immediately jump into an adventure. No session 0. All hilarious fun.
Welcome to the Hotel.
Published by Zonware
USA Import
A5 saddle-stitched zine
Letterpress printed cover
43 b/w pages