WYRD SCIENCE: #5 Future Imperfect
Wyrd Science returns for another exploration of the strange worlds and new horizons of tabletop games...
In this issue RPG historian Shannon Appelcline looks at the history of dark, dystopian settings we seem to love spending so much time in.
Samantha Nelson talks to Free League's Tomas Härenstam about the new Blade Runner: The Roleplaying Game.
We catch up with Kieron Gillen to chat about his brilliant new DIE RPG.
Vintage RPG's Stu Horvath dips into his new book looking at the past 50 years of roleplaying games, Monsters, Aliens, and Holes in the Ground to highlight 5 titles that have shaped the industry's development.
Dan Thurot looks at politics in board games and speaks to game designers Amabel Holland, Taylor Shuss and Tory Brown to see how they've intertwined the two in games like This Guilty Land, Stonewall Uprising and Votes for Women.
Rob Wieland risks termination at the hands of Friend Computer as he looks back at the history of Paranoia and speaks to WJ MacGuffin, lead designer of the game's new Perfect Edition.
Walton Wood speaks to W.F. Smith about the Ennie award winning Barkeep on the Borderlands.
John Power chats with Chris McDowall about his move from RPGs to wargames with the newly released The Doomed.
All that plus our quickstart section, taking you on a whirlwind trip around the gaming world, our expanded reviews section, more features to be revealed and original artwork comissioned for this issue from the likes of Łukasz Kowalczuk & Mat Pringle!
Published by Best In Show Ltd.
Belgium Import
112 full color-pages
Softback
24 x 20 cm
Wyrd Science returns for another exploration of the strange worlds and new horizons of tabletop games...
In this issue RPG historian Shannon Appelcline looks at the history of dark, dystopian settings we seem to love spending so much time in.
Samantha Nelson talks to Free League's Tomas Härenstam about the new Blade Runner: The Roleplaying Game.
We catch up with Kieron Gillen to chat about his brilliant new DIE RPG.
Vintage RPG's Stu Horvath dips into his new book looking at the past 50 years of roleplaying games, Monsters, Aliens, and Holes in the Ground to highlight 5 titles that have shaped the industry's development.
Dan Thurot looks at politics in board games and speaks to game designers Amabel Holland, Taylor Shuss and Tory Brown to see how they've intertwined the two in games like This Guilty Land, Stonewall Uprising and Votes for Women.
Rob Wieland risks termination at the hands of Friend Computer as he looks back at the history of Paranoia and speaks to WJ MacGuffin, lead designer of the game's new Perfect Edition.
Walton Wood speaks to W.F. Smith about the Ennie award winning Barkeep on the Borderlands.
John Power chats with Chris McDowall about his move from RPGs to wargames with the newly released The Doomed.
All that plus our quickstart section, taking you on a whirlwind trip around the gaming world, our expanded reviews section, more features to be revealed and original artwork comissioned for this issue from the likes of Łukasz Kowalczuk & Mat Pringle!
Published by Best In Show Ltd.
Belgium Import
112 full color-pages
Softback
24 x 20 cm
Wyrd Science returns for another exploration of the strange worlds and new horizons of tabletop games...
In this issue RPG historian Shannon Appelcline looks at the history of dark, dystopian settings we seem to love spending so much time in.
Samantha Nelson talks to Free League's Tomas Härenstam about the new Blade Runner: The Roleplaying Game.
We catch up with Kieron Gillen to chat about his brilliant new DIE RPG.
Vintage RPG's Stu Horvath dips into his new book looking at the past 50 years of roleplaying games, Monsters, Aliens, and Holes in the Ground to highlight 5 titles that have shaped the industry's development.
Dan Thurot looks at politics in board games and speaks to game designers Amabel Holland, Taylor Shuss and Tory Brown to see how they've intertwined the two in games like This Guilty Land, Stonewall Uprising and Votes for Women.
Rob Wieland risks termination at the hands of Friend Computer as he looks back at the history of Paranoia and speaks to WJ MacGuffin, lead designer of the game's new Perfect Edition.
Walton Wood speaks to W.F. Smith about the Ennie award winning Barkeep on the Borderlands.
John Power chats with Chris McDowall about his move from RPGs to wargames with the newly released The Doomed.
All that plus our quickstart section, taking you on a whirlwind trip around the gaming world, our expanded reviews section, more features to be revealed and original artwork comissioned for this issue from the likes of Łukasz Kowalczuk & Mat Pringle!
Published by Best In Show Ltd.
Belgium Import
112 full color-pages
Softback
24 x 20 cm