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Justin Sirois SICKEST WITCH Core Rules: Flayled Edition
Maybe you like really dark games or maybe you love witches - or both?
Fans were first introduced to the world of Sickest Witch in Beneath The Inverted Church back in 2018. Now, eight years later, they are getting their own core rulebook!
Sickest Witch is a dark, low-fantasy system and series of adventures. There are no dragons or fairies. Demonology is prevalent among the poor common folk who populate the towns. Black magic, plague, and famine are routine. But this is folk horror with a twist.
Nostalgia is not what Sickest Witch is going for. There are many old school systems that do that great. Even though this system borrows heavily from the past, it is not looking to recreate it.
This is what sets the Severed System apart from others. Firstly, Witches have to harvest body parts to cast magic. Piece by piece, you become more powerful as you hack up your enemies. Additionally, nearly all magic points are shared in a pool named the Cauldron. This makes for somewhat tense moments as your Coven discusses what to do next.
The Severed System also has a Dark Souls/Elden Ring-style resource and character sharing mechanic. Each time you do a long rest, your Cauldron can summon NPCs and special items. This relies on the network of players who contribute to the pool via social media and forums. Games, in other cities and towns, can literally be linked to each other using Cauldrons.
Leveling up happens at the beginning of the next game session and functions as both a cliffhanger and incentive for groups to get back together again. It also acts as a fun recap of what happened in the previous session.
Game Mechanics
If you’re familiar with old school gaming systems or D&D, you’ll be right at home here. The Severed System is very simple and relies on the shared resources to increase tension and fun. You’ll be rolling a 20 sided die (d20) to test Obstacles using your stats which are named Oracles.
Content
Lore and Backstory
Introduction adventure - Salt of the Earth
Over 70 new illustrations by Justin Sirois
Over 100 Sickest Witch and NPC spells
Witch Customs
Dozens of common and rare weapons
World map with 13 large locations
Social ranks for entire population
Crafting forst resources
10 random encounters
Drop Spine Table
Name generator
d8 Human enemies
d12 Paranormal abominations
d6 Ambushes
d12 Weather conditions
d12 Traps
d100 Random loot
d12 Dwelling generator
d100 Utility belt logo generator (stretch goal)
Third Party License information and resources
Published by Severed Books, 2025
USA Import
Perfect bound
198 colour pages
14 × 22 cm
Maybe you like really dark games or maybe you love witches - or both?
Fans were first introduced to the world of Sickest Witch in Beneath The Inverted Church back in 2018. Now, eight years later, they are getting their own core rulebook!
Sickest Witch is a dark, low-fantasy system and series of adventures. There are no dragons or fairies. Demonology is prevalent among the poor common folk who populate the towns. Black magic, plague, and famine are routine. But this is folk horror with a twist.
Nostalgia is not what Sickest Witch is going for. There are many old school systems that do that great. Even though this system borrows heavily from the past, it is not looking to recreate it.
This is what sets the Severed System apart from others. Firstly, Witches have to harvest body parts to cast magic. Piece by piece, you become more powerful as you hack up your enemies. Additionally, nearly all magic points are shared in a pool named the Cauldron. This makes for somewhat tense moments as your Coven discusses what to do next.
The Severed System also has a Dark Souls/Elden Ring-style resource and character sharing mechanic. Each time you do a long rest, your Cauldron can summon NPCs and special items. This relies on the network of players who contribute to the pool via social media and forums. Games, in other cities and towns, can literally be linked to each other using Cauldrons.
Leveling up happens at the beginning of the next game session and functions as both a cliffhanger and incentive for groups to get back together again. It also acts as a fun recap of what happened in the previous session.
Game Mechanics
If you’re familiar with old school gaming systems or D&D, you’ll be right at home here. The Severed System is very simple and relies on the shared resources to increase tension and fun. You’ll be rolling a 20 sided die (d20) to test Obstacles using your stats which are named Oracles.
Content
Lore and Backstory
Introduction adventure - Salt of the Earth
Over 70 new illustrations by Justin Sirois
Over 100 Sickest Witch and NPC spells
Witch Customs
Dozens of common and rare weapons
World map with 13 large locations
Social ranks for entire population
Crafting forst resources
10 random encounters
Drop Spine Table
Name generator
d8 Human enemies
d12 Paranormal abominations
d6 Ambushes
d12 Weather conditions
d12 Traps
d100 Random loot
d12 Dwelling generator
d100 Utility belt logo generator (stretch goal)
Third Party License information and resources
Published by Severed Books, 2025
USA Import
Perfect bound
198 colour pages
14 × 22 cm