Laurie O'Connel DEATH GAME Playset

€35.00

Compete in a high-stakes battle for survival.  Struggle against all odds for victory. Play until one of you wins, and the rest of you die. 

If you're a fan of media like The Hunger Games, Battle Royale, or Squid Game, this is for you:

  • Customise any arena based on a battle-royale trope of your choice, or make up something from scratch.

  • Create your arena through discussion around the table, and determine a gimmick by secret ballot. 

  • Create your competitor and some NPCs. Choose from classic battle royale archetypes like the Puzzle Legend, the Game Baby, or the Knife Pervert.

  • Play over several days, narrowing down the number of competitors as they die. Simple, dice based resolution mechanics keep things moving.

  • When your character dies, you become the Game Master, utilising a rotating GM mechanic to make character death fun rather than depressing.  Everyone gets to try out different characters, and everyone gets  a turn GMing.

  • Use the Arena Board, where you store information about locations, NPCs and ongoing clocks, to pass the story around.

  • Continue to play until there are only the same number of competitors as there are players. Then, a showdown is triggered in which only one of you leaves alive.

Published by 12 Pins Press

UK Import

Hardback

132 b/w pages

Incl. printable arena board

Incl. Deathmatch! At Castle Von Glaum minizine

Compete in a high-stakes battle for survival.  Struggle against all odds for victory. Play until one of you wins, and the rest of you die. 

If you're a fan of media like The Hunger Games, Battle Royale, or Squid Game, this is for you:

  • Customise any arena based on a battle-royale trope of your choice, or make up something from scratch.

  • Create your arena through discussion around the table, and determine a gimmick by secret ballot. 

  • Create your competitor and some NPCs. Choose from classic battle royale archetypes like the Puzzle Legend, the Game Baby, or the Knife Pervert.

  • Play over several days, narrowing down the number of competitors as they die. Simple, dice based resolution mechanics keep things moving.

  • When your character dies, you become the Game Master, utilising a rotating GM mechanic to make character death fun rather than depressing.  Everyone gets to try out different characters, and everyone gets  a turn GMing.

  • Use the Arena Board, where you store information about locations, NPCs and ongoing clocks, to pass the story around.

  • Continue to play until there are only the same number of competitors as there are players. Then, a showdown is triggered in which only one of you leaves alive.

Published by 12 Pins Press

UK Import

Hardback

132 b/w pages

Incl. printable arena board

Incl. Deathmatch! At Castle Von Glaum minizine