Free League TALES FROM THE LOOP: Core Rulebook (incl. Pdf)

Sale Price:€39.00 Original Price:€46.00
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Roleplaying in the ’80s That Never Was

In 1954, the Swedish government ordered the construction of the world’s largest particle accelerator. The facility was complete in 1969, located deep below the pastoral countryside of Mälaröarna. The local population called this marvel of technology The Loop.

In this roleplaying game, you play teenagers in the late 1980s, solving Mysteries connected to the Loop. Choose between character Types such as the Bookworm, the Troublemaker, the Popular Kid and the Weirdo. Everyday Life is full of nagging parents, never-ending homework and classmates bullying and being bullied. Explore the secrets of the Loop in two main game settings – one based on the Swedish Mälaren Islands, the other on Boulder City, Nevada.

The Mysteries let the characters encounter the strange machines and weird creatures that have come to haunt the countryside after the Loop was built. The kids get to escape their everyday problems and be part of something meaningful and magical – but also dangerous.

Scifi artist Simon Stålenhag’s paintings of Swedish 1980s suburbia, populated by fantastic machines and strange beasts, have won global acclaim. Now, you can step into the amazing world of the Loop. In this roleplaying game in the vein of E.T. and Stranger Things, you’ll play teenagers solving mysteries connected to the Loop. Key features:

  • Create your unique player character – including skills, items, prides, problems, and relationships – in mere minutes.

  • Explore the secrets of the Loop in two main game settings – one based on the Swedish Mälaren Islands, the other on Boulder City, Nevada.

  • Investigate mysteries and overcome trouble using fast and effective rules, based on the Mutant: Year Zero game engine.

  • Play the four complete scenarios included, tied together in the campaign named Four Seasons of Mad Science.

Published by Free League

UK Import

Hardcover

190 full-color pages

29 x 22.5 x 2.5 cm

Pdf will be emailed shortly after purchase

Five-time Gold ENnie-award winner!

  • Best Game

  • Best Interior Art

  • Best Setting

  • Best Writing

  • Product of the Year

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Roleplaying in the ’80s That Never Was

In 1954, the Swedish government ordered the construction of the world’s largest particle accelerator. The facility was complete in 1969, located deep below the pastoral countryside of Mälaröarna. The local population called this marvel of technology The Loop.

In this roleplaying game, you play teenagers in the late 1980s, solving Mysteries connected to the Loop. Choose between character Types such as the Bookworm, the Troublemaker, the Popular Kid and the Weirdo. Everyday Life is full of nagging parents, never-ending homework and classmates bullying and being bullied. Explore the secrets of the Loop in two main game settings – one based on the Swedish Mälaren Islands, the other on Boulder City, Nevada.

The Mysteries let the characters encounter the strange machines and weird creatures that have come to haunt the countryside after the Loop was built. The kids get to escape their everyday problems and be part of something meaningful and magical – but also dangerous.

Scifi artist Simon Stålenhag’s paintings of Swedish 1980s suburbia, populated by fantastic machines and strange beasts, have won global acclaim. Now, you can step into the amazing world of the Loop. In this roleplaying game in the vein of E.T. and Stranger Things, you’ll play teenagers solving mysteries connected to the Loop. Key features:

  • Create your unique player character – including skills, items, prides, problems, and relationships – in mere minutes.

  • Explore the secrets of the Loop in two main game settings – one based on the Swedish Mälaren Islands, the other on Boulder City, Nevada.

  • Investigate mysteries and overcome trouble using fast and effective rules, based on the Mutant: Year Zero game engine.

  • Play the four complete scenarios included, tied together in the campaign named Four Seasons of Mad Science.

Published by Free League

UK Import

Hardcover

190 full-color pages

29 x 22.5 x 2.5 cm

Pdf will be emailed shortly after purchase

Five-time Gold ENnie-award winner!

  • Best Game

  • Best Interior Art

  • Best Setting

  • Best Writing

  • Product of the Year

Roleplaying in the ’80s That Never Was

In 1954, the Swedish government ordered the construction of the world’s largest particle accelerator. The facility was complete in 1969, located deep below the pastoral countryside of Mälaröarna. The local population called this marvel of technology The Loop.

In this roleplaying game, you play teenagers in the late 1980s, solving Mysteries connected to the Loop. Choose between character Types such as the Bookworm, the Troublemaker, the Popular Kid and the Weirdo. Everyday Life is full of nagging parents, never-ending homework and classmates bullying and being bullied. Explore the secrets of the Loop in two main game settings – one based on the Swedish Mälaren Islands, the other on Boulder City, Nevada.

The Mysteries let the characters encounter the strange machines and weird creatures that have come to haunt the countryside after the Loop was built. The kids get to escape their everyday problems and be part of something meaningful and magical – but also dangerous.

Scifi artist Simon Stålenhag’s paintings of Swedish 1980s suburbia, populated by fantastic machines and strange beasts, have won global acclaim. Now, you can step into the amazing world of the Loop. In this roleplaying game in the vein of E.T. and Stranger Things, you’ll play teenagers solving mysteries connected to the Loop. Key features:

  • Create your unique player character – including skills, items, prides, problems, and relationships – in mere minutes.

  • Explore the secrets of the Loop in two main game settings – one based on the Swedish Mälaren Islands, the other on Boulder City, Nevada.

  • Investigate mysteries and overcome trouble using fast and effective rules, based on the Mutant: Year Zero game engine.

  • Play the four complete scenarios included, tied together in the campaign named Four Seasons of Mad Science.

Published by Free League

UK Import

Hardcover

190 full-color pages

29 x 22.5 x 2.5 cm

Pdf will be emailed shortly after purchase

Five-time Gold ENnie-award winner!

  • Best Game

  • Best Interior Art

  • Best Setting

  • Best Writing

  • Product of the Year

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